AI Insights · Timothy · July 2024
Top 5 Match 3 Games on Android in Nigeria for Q2 2024
Discover the performance of the leading Match 3 games on Android in Nigeria during Q2 2024, with insights on downloads, revenue, and active users.
During the second quarter of 2024, the top 5 Match 3 games on the Android platform in Nigeria showed varied performance in terms of weekly downloads, revenue, and active users. Let's dive into the specifics of each game.
Empires & Puzzles: Match-3 RPG from Small Giant Games saw its weekly revenue peak at around $2.4K in late April before experiencing a sharp decline, ending the quarter with less than $50. Weekly downloads were highest in early May, reaching 117, but dropped significantly to just 17 by the end of June. Active users fluctuated, peaking at 440 in late April and closing the quarter with 346.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. exhibited a diverse trend. Weekly revenue peaked at $230 in late April, followed by some fluctuations, ending June with $69. Downloads were highest at 5K in early April, with another significant surge to 3.8K in mid-June. Active users remained relatively stable, with a peak of 11.9K in late April and ending the quarter at 9.5K.
Call of Antia: Match 3 RPG from FunPlus International AG maintained a steady but modest revenue stream, peaking at $77 in mid-June. Active users showed a declining trend, starting at 66 in early April and ending at 33 by the end of June. There were no notable downloads recorded for this game during the quarter.
Puzzle Breakers: Champions War published by RJ Games, experienced a significant drop in weekly revenue from $195 in early April to single digits by the end of the quarter. Active users showed minor fluctuations, peaking at 100 in early April and settling at 74 in late June.
Marble Match Origin from LeisureLab Studios showcased robust performance with consistent weekly downloads, peaking at 12.2K in late May. Revenue remained stable, reaching a high of $26 in mid-June. Active users steadily climbed throughout the quarter, starting at 48.6K in early April and reaching 67.6K by the end of June.
This data, sourced from Sensor Tower, offers a glimpse into the dynamic landscape of Match 3 games in Nigeria. For more detailed insights and trends, visit Sensor Tower.